Homework for school comprising of the Design for 10 different glass/porcelain receptacles.
Messing about using HDRi lighting.
A little lamp i saw in a tea-place i went to. Loved the effect of the intersecting lines with subsurface scattering and tried to recreate it . I think i pretty much got it, with the exception of some artifacts that were generated by the render engine. The picture has some of the noise removed via post-processing, which is why it’s a little blurry :(
Just a really short project where i was required to create the tables, chairs, forged metal structure. Everything else is lacking detail because of that very reason. Also there’s displacement on the floor :D