Archive for high poly
Leather Briefcase
Posted in 3D with tags high poly, leather, Maxwell Render, untouched on June 19, 2013 by aevisOld school alarm clock
Posted in 3D with tags HDRi, high poly, Maxwell Render, untouched on April 27, 2012 by aevisMessing about using HDRi lighting.
SSS lamp
Posted in 3D with tags high poly, Maxwell Render, postprocessed, SSS on April 27, 2012 by aevisA little lamp i saw in a tea-place i went to. Loved the effect of the intersecting lines with subsurface scattering and tried to recreate it . I think i pretty much got it, with the exception of some artifacts that were generated by the render engine. The picture has some of the noise removed via post-processing, which is why it’s a little blurry 😦
Simulation for a potential coffee place
Posted in 3D with tags architectural, high poly, Maxwell Render, sim, unfinished, untouched on April 27, 2012 by aevisJust a really short project where i was required to create the tables, chairs, forged metal structure. Everything else is lacking detail because of that very reason. Also there’s displacement on the floor 😀
Rep Electric Concept
Posted in 3D with tags Corel, high poly, Maxwell Render, photoshop, untouched, vector graphics, wallpaper on April 3, 2012 by aevisJust a concept, nothing more ^_^.
Done in 3ds, texturing in Photoshop and Corel. Rendered using Maxwell Render
Trailer #2
Posted in 3D with tags architectural, blueprints, Final Render, high poly, trailer, untouched on November 29, 2011 by aevisSame idea as Trailer #1. Renders are a bit low-res because of the small timeframe I had available for rendering. 😦
Trailer #1
Posted in 3D with tags architectural, blueprints, Final Render, high poly, trailer, untouched on November 29, 2011 by aevisAll modelling was done following detailed blueprints.
Chess set 3D
Posted in 3D with tags high poly, untouched on November 28, 2011 by aevisChess set i modeled a while ago. Nothing too complex, but i like how the Knight turned out.
Space Ship / High Altitude Plane ?
Posted in 3D with tags Final Render, high poly, space ship, untouched on August 12, 2010 by aevisBased on a couple of reference pics i snatched off the web , and with a couple of personal modifications , i present to you my attempt at a fighter spaceship / plane. Modelled in 3dsMax using Poly Modelling , rendered in all instances with Final Render using
basic shiny materials. I mostly enjoy modelling which is why i never had a go at properly texturing this.